As part of my 2D Bootcamp topic for class, our task was to create our own 'How to Train Your Dragon' tavern. I wanted to try something new and lean towards more of a stylised piece and explore more into shape language. Through my concepting stage, I wanted to try and explore some quirky but spooky silhouettes that involved a dragon within the design. The story of the tavern is that the dragon people have built the architecture in worship of dragons, it is spooky but in conjunction warming.